The Telltale Buzz Archive
March 14, 2008
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The w0rd Podcast Ep.5 - An interview with Dave G. at GDC |
February 27, 2008
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IGN previews Chariots of the Dogs - Essentially spoiler-free, so dig in! |
February 26, 2008
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Season Two review on G4 - Episodes 201 - 203 dissected (and awarded four stars!) |
February 23, 2008
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Destructoid interview with Kevin (slightly summarized) - From the floor at GDC |
February 21, 2008
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Creating Sound for Sam & Max - IGN's write-up of Bay Area Sound's GDC panel |
February 14, 2008
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An interview from E for All (four months later) - The stuff about us starts at about 13:00. Also, there's a contest that should be easy for any self-respecting Sam & Max fan... |
February 12, 2008
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Cubed3 Interview - The CSI team talks tech with a Nintendo-focused site |
February 8, 2008
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Night of the Raving Dead Q&A - Brendan answers the tough questions |
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Final Boss interview with Steve Purcell - It's a Brazilian site, but the interview is in English, too |
February 7, 2008
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Game Changers: Meet the 25 people reshaping the game business - Our CEO Dan Connors made the list! |
January 30, 2008
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San Leandro cop a voice of authority, on and off the beat - The voice of Brady Culture (among others) is a cop in real life. Who knew?! |
January 11, 2008
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Dagbladet developer's chat - Dave, Brendan, and Chuck get chummy with Norway |
January 2, 2008
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Honking big interview with Steve Purcell - Courtesy of Adventure Classic Gaming |
December 27, 2007
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Writers' strike could boost video game industry - Dan weighs in for USA Today |
December 17, 2007
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Santa's Top Five Videogame Appearances - We made Wired's list! |
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Sam & Max win GameSpy awards - Season One awarded Adventure Game of the Year and chosen as a top 10 pick |
December 12, 2007
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Adventure Gamers Ice Station Santa giveaway - Win one for yourself, and a gift for a friend! |
November 24, 2007
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Sam & Max Creators On How Games Wag The Dog (And Rabbit) - Tidbits from the interviews Chris Kohler did with Dan and Steve in preparation for his Wired piece |
November 21, 2007
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Sam & Max Games Revive a Long-Dead Comic - (But it wasn't dead, it was just sleeping.) |
November 7, 2007
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Dan Connors Tells Tales - Joystiq interview from E for All, just in time for launch! |
November 4, 2007
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Sam and Max: Season One rundown - Gamers with Jobs' Season One review / PAX panel recap |
November 2, 2007
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Ice Station Santa preview - IGN takes a look at episode 201 and beyond |
October 21, 2007
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Why is episodic gaming so hard? - Devs from Telltale, Hothead Games, and Ritual weigh in |
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Aeropause Sam & Max preview - Not to be outdone, Joe Haygood catches beans on tape |
October 20, 2007
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E for All: Checking Up on Sam & Max - Chris Kohler sees a demo and spills a few beans |
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