What is Strong Bad's Cool Game for Attractive People?
SBCG4AP is a new episodic game series starring Strong Bad and the rest of the crew from the Homestarrunner.com cartoons. The games are being developed by Telltale Games, the same company who has been tirelessly turning out Sam & Max episodes since 2006.

Who is Strong Bad? What is Homestarrunner.com?
Homestarrunner.com is a cartoon created by Mike and Matt Chapman in 1999, and Strong Bad is the series' most popular character. He's an awesome guy who enjoys answering emails from random fans, beating up his younger brother, and messing with people. It's kind of hard to explain. Just visit homestarrunner.com and see for yourself.

(Oh, also Strong Bad was voted Sexiest Man Alive by Salon.com. Which is a little weird, since he's a cartoon character who goes around wearing a lucha libre mask and no shirt, but we try not to be judgmental.)

Who is this game for?
Attractive people.

No, really. What will the gameplay be like?
These are story games, with weird plots and tons of dialogue conceived through a mind-meld between the guys who make the Homestarrunner.com cartoons and the team who brought you Sam & Max Seasons One and Two. In each SBCG4AP episode, you take control of Strong Bad and interact with other characters in beloved locations such as Strong Bad's basement, Bub's Concession Stand, and The Stick. Besides talking to other characters and messing with their minds, you'll also get to dress up in funny costumes, check email on Strong Bad's trusty Lappy 486, and play arcade-style mini games such as the timeless Snake Boxer 5.

Are you doing anything special for WiiWare?
SBCG4AP was designed specifically for WiiWare, and we're cooking up some fun ways to use the controller. We'll also be taking advantage of Wii Connect24 with some special features that will tie the episodes together and let you communicate with friends.

Okay, I want to check it out. Where/when can I play it?
The five-episode season of SBCG4AP will kick off on WiiWare this June. SBCG4AP will also be released for PC from our online store, both as individual episodes and in a full season bundle. (More details on the PC release coming soon!)

What do you mean 'season'?
Telltale releases our episodic games in seasons, the same way TV series are released. At the beginning of a season, we announce the schedule, so you'll know exactly how many episodes are coming and when they'll be released. We've released two full Sam & Max seasons this way (hey! check them out!), and we're getting pretty good at it, if we do say so ourselves.

How much will the episodes cost?
We haven't announced the price yet, but it will be in line with our other episodic games. (How much is that? Find out here!)

How long will I have to wait between Strong Bad episodes?
Episodes will be released one month apart, giving you just enough time to play through the game, dissolve into fits of mad laughter (and potentially freak out any cats or small children in the vicinity), poke around and find all the hidden stuff we crammed into the game for your amusement, and tell all your friends how great it was before it's time to start on the next one.

How involved are The Brothers Chaps?
Very! Matt and Mike Chapman (the creators of homestarrunner.com) have been involved with every aspect of this series. They're helping us get the art as close as possible to their original Flash cartoons. They're working with us on the storylines and taking editing passes on the scripts to make the writing punchier and more Strong Bad-y than we ever could have done alone. They're recording the voice lines (along with Missy Palmer, who plays Marzipan). If you're already a fan of the Chapmans' work, you're going to recognize their influence all over these games. And if you're not a fan yet, you will be!

Who from Telltale's team is working on SBCG4AP?
The designers and writers on Telltale's side include: Mark Darin of Nick Bounty fame; Chuck Jordan, lead writer on Sam & Max Season Two, Brendan Q. Ferguson, lead designer on Sam & Max Season Two; Mike Stemmle, designer on Sam & Max Hit the Road, Afterlife, and the ultimately cancelled Sam & Max Freelance Police (it wasn't his fault!); and Dave Grossman, designer on Sam & Max Season One, Day of the Tentacle, Secret of Monkey Island... the list goes on and on. That's some good talent!

Does this mean you're abandoning Sam & Max?!
Of course not! Believe it or not, we're now a big enough company that we can work on all sorts of things at once. Sam & Max will be back in early 2009 with a new season, plus we're bringing their adventures to the Wii this fall. We also have a third (as yet unannounced) episodic series in production. Will wonders never cease?

Was the 'Strong Bad Gameways' video about this game?
Yes. The "actual gameplay footage" at the end of the video really is actual gameplay footage. (If you haven't seen the video yet, watch it!)

Are the games being made with Flash, like the cartoons?
No, the games are built with the Telltale Tool, the same in-house engine we use for all of our games. Thanks to new widgets like renderers and toon shaders that we've integrated into our 3D engine, we're able to make the game look so much like the cartoons you almost can't tell the difference. (Plus, in 3D we get to do all sorts of things with Strong Bad that can't be done in a 2D Flash cartoon!)

Who are Videlectrix?
We're not exactly sure. Two guys with mustaches showed up at the office one day, shouting out all these crazy ideas for the game. The Chapmans seem to trust them, so we figured we'd make them a silent partner (emphasis on silent). To see some of Videlectrix's work, visit their website.

Where can I learn more about SBG4AP?
We'll post more info on our Strong Bad page in the near future. Make sure to keep an eye on Strong Bad's development blog for the latest updates on his awesome game. And if you subscribe to our newsletter, we'll keep you up to date with game-related announcements.

How will I possibly pass the time until the game comes out?
Well, there are these eleven Sam & Max episodes you could be playing. (Every single one has a free demo!) We try not to brag, but we keep hearing from the press and our fans that each episode's better than the last. They've even won some prestigious honors, like Adventure Game of the Year from PC Gamer, IGN, and GameSpy, inclusion on Games for Windows' Top 10 list for 2007, and most recently, a nomination for Best Game from the Annual Anthropomorphic Literature and Arts Award. (Yes, really.)

We also offer a smorgasbord of scwhag through our online store, including some Strong Bad merchandise, all sorts of Sam & Max stuff, and a couple of graphic novels written by people from Telltale. It's guaranteed to keep you busy for at least part of the time you're waiting for SBCG4AP to come out.

And of course, if you want to spend your free time running around like a crazy person telling everyone you encounter about Strong Bad's Cool Game for Attractive People, the new episodic game series coming soon to WiiWare and PC, we wouldn't be opposed to that, either.
Telltale Games - © 2008 Telltale, Incorporated. All rights reserved.
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